Hi guys it's me Santi
Sometimes, audio is even more crucial than visuals because it's what pulls you in and makes you feel like you're right inside of a scene, the right sounds can totally elevate the film by boosting emotions and taking you into the world we've created.
Throughout the class, we've learned about the different types of sounds we can use, from synchronous sounds to voiceovers, and in our film opening, we'll definitely be using non-diegetic sound, so any sounds that don't come from the story world, like background music. In our film opening, background music will be strongly shown throughout, helping to tell the story and immerse the audience.
Alongside the non-diegetic sound, we'll complement it with synchronous sound (grocery store sounds and car sounds) to give a sense of place as the story unfolds, so the audience can hear the environment where the story is set and pick up on background noises that are relevant. Synchronous sound is basically sound that's matched with what's happening on screen, like the noise of objects (like grocery store or car!!)
There's also a scene in our opening where a radio turns on and an multiple announcements are made, this is where we'll use a voiceover, it's not something you see happening on screen, but it provides essential information to the audience, the planet is heading torwards Halley (and the world) in about 5 months.
As for the music, we're still on the trying to find the perfect fit to match the vibe of the film opening. Music is super important because it helps set the tone, and it will be heard through a lot of the opening, as Halley gets her products from the store. We're exploring different options, and if we choose a track that's copyrighted, we'll make sure to get the necessary permissions (though that's unlikely since artists probably never respond to us...)
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Our group member Sam contacted all of the artists that we might want music from! |
Until next time, Santi :)
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